Level R1M1 - Deviant's Domain (4 secrets)
- Jump into the moat. There's a radiation suit down there, and one
area underwater counts as a secret. The elevator out is to one side of
the "start" bank. - slp
- The central (iron) structure inside the first building you enter
contains a teleport at ground level. To get there, go up the ramp and
persuade the elevator to go up, then duck underneath the elevator. - slp
- After the silver key, you'll go down an elevator and have to jump
over some slime. Go into that slime and there's an enviro suit to help
you keep going to another place where you can rise out of the liquid to
a secret area. - BraFish
- At the far end of the second boat ride, there's a shootable button
above the inside of the doorway by the jetty. This gives you access to
a power shield on the opposite bank. - slp
Level R1M2 - Dread Portal (4 secrets)
- In the start room, jump into any of the pools of water. You find
yourself in a flooded room. Push the button on the side wall: the
structure in the middle of the room opens up. Swim inside and drop down
for a Quad Damage and a teleport out. - slp
- Also underwater, you'll notice that there are 4 exits to get up to
the air. The extra one is the one to the left of the button. Just go up
that way to a small hallway with assorted items. - BraFish
- Get the silver key, ride the elevator and drop down the hole in
the floor. A door at the far end of the corridor will open for a short
while, revealing some yellow armour. - slp
- After the blue key door, jump across the moving platform over the
lava. An elevator will take you down to a small room with monsters. On the
far wall are two buttons. Make sure you don't press the button on the
right. Instead, press the one on the left and the ceiling will start to
drop on you. There will only be a small opening for you prevent yourself
from being smushed. Once it's down, jump up onto it and wait for it to
rise. At the top there will be a passage for you to follow which leads to
a drop into the secret area. - BraFish
Level R1M3 - Judgement Call (6 secrets)
- From the start point, go to the ledge overlooking the cavern.
Below you (and to either side) is another ledge containing a Quad
Damage and some lava nails. - slp
- Shoot the large circular stained glass window. A small room to your
left opens up, containing some yellow armour. - slp
- In the room with the button that opens the underwater passage,
there's a red button up high on the opposite wall. This opens up a
room with a radiation suit away to your left. - slp
- From the secret room with a radiation suit, there's another room
with some ammo (opened at the same time) on the opposite side of the
elevator. - slp
- When you go underwater, from the area in secret numbers 3 and 4,
you'll see that one of the lights is flashing. Rise to the surface and
shoot the light. Doing so opens a wall underneath the water. - BraFish
- When you go through the gold door, an ogre will come out of the wall
on your left. Just jump back up into the same wall. - BraFish
Level R1M4 - Cave of Death (4 secrets)
- In the area where you have to press 3 buttons, there's also a
shootable button which allows you access to a secret area in a
passage to the right of the "exit" from that area.
Here you will find a Ring of Shadows. - slp
- When you get to a large circular room with water in the bottom,
and platforms above, jump in the water. Follow along the outside walls
underwater and you'll pass behind a barrier with items behind it. There
is also another barrier on the other side that has the bars to the
underwater passage way. - Brafish
- At the end of the ride, cross the rickety bridge and look back
underneath the bridge. There's a shootable button on the wall, which
opens a room with a 100% health powerup. - slp
- At the end of the level, with the room filled with lava, there is a
ledge above you on the right that you can't jump up to. When you first
enter the room, look to your left and you'll see a steel elevator that
can take you up, but it won't become active until you climb all the way
to the top of the wooden spiral. Just climb the spiral and jump back
down to the elevator. - BraFish
Level R1M5 - Towers of Wrath (7 secrets)
- From the start, go out cross the safe passage and take the
passageway to the left. Follow the walkway that's on the right side of
a room half filled with lava. At the end of the hallway in the next area,
shoot the light in the ceiling and a teleporter will be revealed. It
takes you to the "cage" over the lava. - BraFish
- At one point your path travels straight past a lava river on your
left with some bad guys on a platform on the other side. As you make
your way up the exit corridor, a door opens behind you revealing a
room with a Power Shield and some armour. - slp
- Near the silver door, there's a patch of water. Step into the
water and shoot the red button at surface level behind the steps.
Nearby, a piece of floor moves aside, allowing you access to
a flooded room with a Pentagram of Protection. - slp
- In the room of the silver key, look straight ahead from the cage
the key resides in. On the opposite wall a pool of light spills from a
secret door. Shoot it and it will open. - BraFish
- Having got the silver key, make your way along the exit passage
and step into the water. Behind the stairs, at surface level, is a
biosuit. - slp
- In the gold key room, there's a 100% health powerup high up on
the right of the room. Jump from platform to platform. - slp
- In the library, one of the books is sticking out. Jump up to
push it. This reveals an alcove with Quad Damage to your right. - slp
Level R1M6 - Temple of Pain (5 secrets)
- In the first building you enter, you have to go up an elevator and
then jump down a shaft into a pool of water. Follow under the water
until you come up in a hallway. At the other end of the hallway, you'll
see a piece of wood sticking out of the ceiling. Jump up to touch it,
and a teleporter to the Pentagram opens. - BraFish
- In the cemetry, go to the area with the pentagram walkway above
you. There are some ledges jutting out of the wall you can jump onto
(the first is on one of the angled supports). This gets you on top
of the pentagram where you can collect the red armour. - slp
- To get the thunderbolt on the platform in front of the exit door,
shoot the ceiling decoration to raise a step. - slp
- In the room behind the silver door, there's a Quad damage on the
U-shaped walkway. Use the antigrav belt to reach it. - slp
- Having got the gold key, jump into the small patch of water by
the blood altar. This lowers underwater bars allowing you to grab the
Power Shield. - slp
Level R1M7 - Tomb of the Overlord (4 secrets)
- At the beginning of the level, you have to press 4 buttons to awake the
zombies. One of the buttons resides at the bottom of a ramp with shooting
spikes along the way. At the very end of the spikes, you'll notice that the
last spike shooter on the left isn't shooting, and is a little darker than
the others. Press it, and half of the ramp opens up. - BraFish
- When you jump down the hole after hitting the four buttons, there will
be a pillar in the room that has the "death" stained glass on all four
sides. On one side however, the textures is reversed. Shoot it, and the
glass drops down and you can get inside. - BraFish
- Not far from the gold key, there's a room with a pool of water on
one side and some blocks sticking out of the wall. Jump from block to
block: you'll go all the way around the room in a spiral climb until
you reach an alcove with Quad Damage. - slp
- Where you extend the bridge over the toxic moat, jump in. There's
a power shield under the water to your right. - slp
Mission Pack 2 Secrets List
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